<?xml version="1.0" encoding="US-ASCII" ?>
<template unique_id="g0ozbvlg:rqzmsqtep1n" version="1">
	<advantage_list>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Body of Light</name>
			<advantage_container version="2" open="no">
				<name>Advantages</name>
				<advantage version="2">
					<name>Doesn't Breathe</name>
					<type>Physical, Exotic</type>
					<base_points>20</base_points>
					<reference>B49</reference>
				</advantage>
				<advantage version="2">
					<name>Flight</name>
					<type>Physical, Exotic</type>
					<base_points>40</base_points>
					<modifier version="1" enabled="no">
						<name>Newtonian Space Flight</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Space Flight</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Cannot Hover</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Controlled Gliding</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Gliding</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Lighter Than Air</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Low Ceiling</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>30'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Low Ceiling</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>10'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Low Ceiling</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
						<notes>5'</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Small Wings</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Space Flight Only</name>
						<cost type="percentage">-75</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Winged</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Planetary</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Requires Surface</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>P50</reference>
					</modifier>
					<reference>B56</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Injury Tolerance (Diffuse)</name>
					<type>Physical, Exotic</type>
					<base_points>100</base_points>
					<modifier version="1" enabled="no">
						<name>Infiltration</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Swarm</name>
						<cost type="percentage">80</cost>
						<affects>total</affects>
						<reference>P53</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Swarm</name>
						<cost type="percentage">160</cost>
						<affects>total</affects>
						<reference>P53</reference>
						<notes>Can Affect Substantial</notes>
					</modifier>
					<reference>B60</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Insubstantiality</name>
					<type>Mental/Physical, Exotic</type>
					<base_points>80</base_points>
					<modifier version="1" enabled="no">
						<name>Affect Substantial</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B63</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Can Carry Objects</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B63</reference>
						<notes>Up to No Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Can Carry Objects</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B63</reference>
						<notes>Up to Light Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Can Carry Objects</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B63</reference>
						<notes>Up to Medium Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Can Carry Objects</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B63</reference>
						<notes>Up to Heavy Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Partial Change</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B63</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Partial Change</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>B63</reference>
						<notes>Can turn an item you are carrying substantial without dropping it</notes>
					</modifier>
					<modifier version="1">
						<name>Always On</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B63</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Usually On</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B63</reference>
						<notes>Materialization costs 1 FP per second</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>No Vertical Move</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>P56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Noisy</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>P56</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Projection</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P56</reference>
					</modifier>
					<reference>B62</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Resistant</name>
					<type>Physical</type>
					<modifier version="1">
						<name>Metabolic Hazards</name>
						<cost type="points">30</cost>
						<affects>total</affects>
						<reference>B80</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@Common: Poison, Sickness, etc.@</name>
						<cost type="points">15</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@Occasional: Disease, Ingested Poison, etc.@</name>
						<cost type="points">10</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>@Rare: Acceleration, Altitude Sickness, Bends, Seasickness, Space Sickness, Nanomachines, etc.@</name>
						<cost type="points">5</cost>
						<affects>total</affects>
						<reference>B81</reference>
					</modifier>
					<modifier version="1">
						<name>Immunity</name>
						<cost type="multiplier">1</cost>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>+8 to all HT rolls to resist</name>
						<cost type="multiplier">0.5</cost>
						<reference>B81</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>+3 to all HT rolls to resist</name>
						<cost type="multiplier">0.33</cost>
						<reference>B81</reference>
					</modifier>
					<reference>B81</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Warp</name>
					<type>Mental, Supernatural</type>
					<base_points>100</base_points>
					<modifier version="1" enabled="no">
						<name>Blind</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B98</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Extra Carrying Capacity</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Light Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Extra Carrying Capacity</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Medium Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Extra Carrying Capacity</name>
						<cost type="percentage">30</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Heavy Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Extra Carrying Capacity</name>
						<cost type="percentage">50</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Up to Extra-Heavy Encumbrance</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Reliable</name>
						<cost type="percentage">5</cost>
						<levels>1</levels>
						<affects>total</affects>
						<reference>B98</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Warp Jump</name>
						<cost type="percentage">10</cost>
						<affects>total</affects>
						<reference>B98</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Hyperjump</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>Speed of light</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Hyperjump</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B98</reference>
						<notes>One light-year per day</notes>
					</modifier>
					<modifier version="1">
						<name>Naked</name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>B99</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>10 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-45</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>20 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-40</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>100 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-35</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>500 yards</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-30</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>2 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-25</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>10 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-20</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>100 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>1000 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>10000 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Range Limit</name>
						<cost type="percentage">-5</cost>
						<affects>total</affects>
						<reference>B99</reference>
						<notes>100000 miles</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Blink</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>P89</reference>
					</modifier>
					<modifier version="1">
						<name>No Strain</name>
						<cost type="percentage">25</cost>
						<affects>total</affects>
						<reference>P89</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Tracking</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>P89</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Tunnel</name>
						<cost type="percentage">100</cost>
						<affects>total</affects>
						<reference>P89</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Tunnel</name>
						<cost type="percentage">40</cost>
						<affects>total</affects>
						<reference>P89</reference>
						<notes>After teleport</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Anchored</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P89</reference>
						<notes>Changable</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Anchored</name>
						<cost type="percentage">-60</cost>
						<affects>total</affects>
						<reference>P89</reference>
						<notes>Item</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Anchored</name>
						<cost type="percentage">-80</cost>
						<affects>total</affects>
						<reference>P89</reference>
						<notes>Fixed Site</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Blind Only</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P89</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Drift</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<reference>P89</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Projection</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>P58</reference>
						<notes>Can't Affect</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Projection</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>P58</reference>
						<notes>Can use abilities</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Special Portal</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>P89</reference>
						<notes>@Portal@</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Mental Carrying Capacity</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>Sup29</reference>
						<notes>MBL: @MBL@ lb</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Rapid Fire</name>
						<cost type="percentage">0</cost>
						<affects>total</affects>
						<reference>Sup29</reference>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Telekinetic Carrying Capacity</name>
						<cost type="percentage">20</cost>
						<affects>total</affects>
						<reference>Sup29</reference>
						<notes>TBL: @TBL@ lb</notes>
					</modifier>
					<modifier version="1" enabled="no">
						<name>Exoteleport</name>
						<cost type="percentage">-50</cost>
						<affects>total</affects>
						<reference>Sup30</reference>
					</modifier>
					<modifier version="1">
						<name>Line of Sight Only</name>
						<cost type="percentage">-10</cost>
						<affects>total</affects>
					</modifier>
					<modifier version="1">
						<name>Travels Physically as a Beam of Light</name>
						<cost type="percentage">-15</cost>
						<affects>total</affects>
						<notes>At Light Speed</notes>
					</modifier>
					<reference>B97</reference>
					<categories>
						<category>Advantage</category>
					</categories>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="no">
				<name>Disadvantages</name>
				<advantage version="2">
					<name>Decreased Strength</name>
					<type>Physical</type>
					<levels>10</levels>
					<points_per_level>-10</points_per_level>
					<reference>B14</reference>
					<categories>
						<category>Attribute</category>
						<category>Disadvantage</category>
					</categories>
					<attribute_bonus>
						<attribute>st</attribute>
						<amount per_level="yes">-1</amount>
					</attribute_bonus>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="no">
				<name>Features</name>
				<advantage version="2">
					<name>Affected by Energy Spells</name>
					<type>Physical</type>
					<categories>
						<category>Feature</category>
					</categories>
				</advantage>
				<advantage version="2">
					<name>Taboo Trait (Fixed ST)</name>
					<type>Physical</type>
					<categories>
						<category>Feature</category>
					</categories>
				</advantage>
			</advantage_container>
		</advantage_container>
	</advantage_list>
</template>
